dxbc
Here are 17 public repositories matching this topic...
Pure-Go disassembler and decompiler for Call of Duty: Black Ops III's compiled shaders (DXBC to HLSL), each decompilation checked by recompiling and simulating it
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Oct 14, 2026 - Go
RE Engine(如 Devil May Cry 5)mmtr/mdf2 材质工具:可视检视与编辑,并以自写材质源(HLSL)凭空生成可用 mmtr。含 Material Studio GUI 与 material_toolkit 库/CLI。
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Nov 8, 2026 - Python
A Rust library that reads Ubisoft Anvil .forge archives and their resources (Riders Republic, Shaun White Skateboarding).
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Nov 8, 2026 - Rust
Rust readers and disassemblers for compiled shader programs (Direct3D 9, DXBC, DXIL, PS3 RSX), with listings that match Microsoft's tools byte for byte.
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Nov 7, 2026 - Assembly
Captures Direct3D 11 and 12 game frames on Windows to SQLite for inspection, offline replay and bit-exact verification.
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Nov 8, 2026 - Rust
iridia + dx in the browser: drop a compiled Direct3D shader, read it, lift it, run it
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Nov 7, 2026 - TypeScript
Translates compiled Direct3D shaders (DXBC, DXIL, Direct3D 9, MojoShader GLSL) into naga modules and its own shader IR, for WGSL or SPIR-V.
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Nov 8, 2026 - Rust
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